Ubisoft has published its financial results during the nine months that end on December 31, 2024, informing significant decreases in net income and reserves.
However, the firm is still optimistic with the next launch of Assassin’s Creed Shadows. It is reported that the pre -sales of the title are “tracking solidly” and the pair with the second highest assigner of the franchise, Odyssey.
This is what you need to know:
The numbers:
During the nine months that end on December 31, 2024
- Revenue: 990 million euros (31.4% less year -on -year)
- Net reservations: € 944 million (34.8%)
- Digital network reserves: 784 million euros (33.8%)
- Back-Catalogue Net Bookings: 762.3 million euros (27.7%)
During the three months that end on December 31, 2024
- Net reservations: 301.8 million euros
- Digital network reserves: 257.4 million euros
The outstanding aspects:
In spite of a significant decrease of 51.8% annual in net reserves for the third quarter, Ubisoft stressed that this was in line with its revised expectation of 300 million euros for the period.
Ubisoft is still optimistic about its next quarter, and expects net reserves to increase after the launch of Assassin’s Creed Shadows on March 20.
The pre -sale of the title are “tracking solidly”, with CFO Frederick Duguet pointing to a gain call (through PC Gamer) that sales are in line with Odyssey.
While the firm said it has a “solid back catalog and expected material associations” to reach the fourth quarter, the increase in income will depend on the launch of the shadows.
“The early views have been positive, praising their narrative and immersive experience, with both characters playing critical roles in the history of the game, as well as the quality and complementarity of the game provided by the double protagonist approach,” said Ubisoft co -founder and CEO Yves Guillemot.
“I want to recommend the incredible talent and dedication of the entire Assassin’s Creed team, which is working tirelessly to ensure that the shadows comply with the promise of which is the most ambitious entry of the franchise so far.”
Looking at the first nine months of the fiscal year, Ubisoft registered 36 million monthly active users in the console and the PC. As for the game time and the session days per player, these increased by 4% and 7%, respectively.
Ubisoft said his online tactical shooter Rainbow Six Siege offered a “resistant performance” during the third quarter and experienced growth on the session per player.
At the end of the quarter, the title achieved the highest monthly average income per user that pays since its launch in 2015.
The Motorfest crew also saw its highest monthly player to count during the quarter, with the session days increasing 38% interannual. The firm pointed out that its “retention and monetization metrics continue to exceed those of crew 2 from the launch.”
Regarding its continuous cost reduction plan, the firm says it is “ahead” after recent cuts in two studies from the United Kingdom, Leamington and Reflections, in addition to Ubisoft Düsseldorf and Ubisoft Stockholm.
Last December, Ubisoft announced that when it attacks its free Xdefiant shooter this year. This decision resulted in the closure of two production and dismissal studies that affect almost 300 employees.
Despite this, Ubisoft has announced “most directed restructuring”, but has not specified what this will mean for employees in their portfolio.
“As a result of disciplined execution, we have announced a more directed restructuring, which makes difficult but necessary decisions difficult,” Guillemot said.
“[We] Now wait to exceed our cost reduction plan at the end of fiscal year 2015, earlier than expected. We plan to make our efforts in fiscal year 26, going beyond the initial objective for a significant margin. “
Guillemot also provided an update on the ongoing formal review of its strategic options, which was announced last month.
“Ultimately, the objective is to unlock the best value of our assets for our interested parties and encourage the best conditions to create excellent games in a rapid evolution market. We are convinced that there are different potential paths to achieve this ambition.”
One of these potential routes is a purchase of Tencent, whose reports first emerged in October 2024.
In response to these reports, Cfo Duguet said that Ubisoft would not “comment specific rumors” and “would inform the market if a transaction materializes.”