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The Californian 2K movement takes advantage of the study’s information for the union elections

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Staff at 2K Movement Seize Studio in Petaluma, California, have filed to unionize.

21 full-time studio employees who leverage motion for “a wide range of motion capture productions for Take-Two Interactive,” along with its NBA and BioShock franchises, have called for voluntary membership in their union to “address core issues related with their salaries and working conditions.”

In the year this article was written, Hurry-Two allegedly “refused to respond,” leading staff to call a union election overseen by the National Family Working Board (NLRB).

The presentation seeks to secure a variety of roles, including motion capture engineers, technicians, animators, artists, audio recording experts, carpenters, fabricators and more.

“The opportunity to work at 2K Mocap has indeed been a dream come true for my coworkers and me,” said Connor Bredbeck, Stage Technician. “It is our love for the work we do that has not allowed us to organize But perhaps it is the explanation we are proposing in the first playground.

 

“The inequalities we are experiencing are endemic to the gaming industry and detract from the work we are all so invested in. The verdict to form a union was an important step for our studio and surely for others as well.”

The IATSE – “the union behind entertainment” – helps employees.

“Those devoted people are very important to the success of the world-class video games that their efforts are helping to build, and their contributions and technical talents overlap considerably with the crafts that IATSE already represents,” said Michael F. Miller, global vice president. from IATSE.

“IATSE strongly supports the 2K mocap workers and video game workers in general in their pursuit of the same rights and protections that union members have in the entertainment industry. We look forward to the elections and, eventually, the negotiations of “in good faith with Take-Two Interactive to honor the voice of its workers and engage in negotiations in good faith.”

 

Recently, we reported that the Screen Actors Guild – American Federation of Television and Radio Artists (SAG-AFTRA) reported that as it prepares to resume negotiations with online game developers, “more than 120 games from 49 companies” have signed. the union’s staggered budget or the interim commitments of the period.

SAG-AFTRA says the central driver of the competition has been “the union’s demand for adequate consent, compensation and transparency around the use of AI, for all members working under contract.” He voted in favor of bankruptcy in late July, the closest he ever came to failing to reach a word of honor with the benefits negotiation team on rights and coverage issues.

 

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