The now twisted twisted metal reset was a Battle Royale game with third -person handles mechanics, according to the developer’s CV.
According to the reports, Sony canceled the Twisted Metal Live service game, which was developed in British Studio Fireprite, as part of a large round of layoffs throughout the company last year.
VGC reported in 2022 that the restart of twisted metal was in active development in FirePrite After he moved from the original developer Lucid Games. It is understood that Sony originally intended to bring back the series of vehicular combat games to coincide with the Twisted Metal television series, which launched in 2023.
Now, the first alleged details of FireSprite’s restart have appeared online, as part of the online CV of a developer.
Although the developer does not directly mention the twisted metal, they refer to a FirePrite project known as ‘Project Copper’, described as “a third -person vehicle action combat game” based on “a classic IP owned by PlayStation”.
According to the description, the game “had a third -person handles mechanics wrapped with the fight of third -person vehicles with the aim of being the last standing.” The developer also uploaded blurred images of the game, showing third -person shots.
FirePrite, which was established in 2012 by former members of SIE Studio Liverpool after Sony closed it, was acquired by the head of the platform in 2021. The call of the 2023 mountain title of the mountain was made.
Sony had ambitious plans to launch 12 live service games on PS5 by 2026, but canceled half of them after it experienced significant dentition problems, including the cancellation of a last multiplayer game from us and taking Concord out of the sale after only two weeks. Its greatest success, by far, is Helldivers 2, which since its launch in May last year, has become the launch of best -selling playstation games.
Earlier this year, according to reports, Sony canceled two live -lived live service playing games, one of which is believed to be a game of God of war.
Speaking after his departure from SIE last month, the former PlayStation Studios chief, Shuhei Yoshida, said he would have resisted Sony’s impulse in live service games, if he was still in charge of the head of the platform.
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