The Pokémon company has begun to reveal new cards that will reach the glory of the team’s rocket, half of the next English set, rivals destined.
Pokémon TCG sets in English are generally formed by two smaller Japanese teams. The next set of rivals destined will be composed of the glory of Team Rocket and Heat Wave Arena. Heat Wave Arena threw himself in Japan this month, and the glory of Team Rocket will continue on April 18.
The Pokémon company has begun to reveal new cards in the period prior to the set.
Today, letters (through Pokebeach) include Mareep, Flaffy, and Ampharos, all of whom have the team’s rocket coherent label. In this case, the Ariana card card, one of the leaders of the Rocket team at the Johto, Gold, Silver and Crystal Games.
It is not clear if these cards will be known as “Mareep of the Rocket team”, in English, if Ariana will get her own coach label as Giovanni.
The Ampharos of the Rocket equipment is a direct reference to the dark anfaros of Ex: Team Rocket Returns. That card presented the skill Darkest promotes, which returns to these new cards, however, the ability has changed slightly.
The cards will be part of the set of rivals allocated, which was revealed this week. On Tuesday, the Pokemon company approached problems that saw the online store of Pokemon Center not available for several hours.
You can see the new cards below, as well as translations.
Mareep of the Rocket team – Lightning – HP60
Basic Pokémon
[C] Provision: Look for an element card on your deck, reveal and put it in your hand. Then, deck your mallet.
[L] Petibolt: 10 damages.
Weakness: fight (x2)
Resistance: None
Retirement: 1
Team Rocket’s Flaffy – Lightning – HP90
STAGE 1 – Evolution of Team Rocket Mareep
[L][C] SHUNDER SHOCK: 50 damage. Turn a currency. If it is directed, the active Pokémon of your opponent is now paralyzed.
Weakness: fight (x2)
Resistance: None
Retirement: 1
Rocket team amfaros – Lightning – HP140
STAGE 2 – Evolution of the Rocket Team Flafy
Skill: The darkest impulse
When your opponent plays a Pokémon from his hand to evolve 1 of his Pokémon during his turn, put 4 damage counters in that Pokémon. The darkest impulse effect does not accumulate.
[L][C][C] Head bolt: 140 damage.
Weakness: fight (x2)
Resistance: None
Retirement: 1