As Bungie concentrates on Destiny 2: Lightfall, a player offers their opinion on how the developer can introduce a new foe in The Final Shape.
While Bungie isn’t bringing a brand-new enemy race to bear in Destiny 2: Lightfall, a player shares their ideas on how to do this in the sequel’s expansion, The Final Shape. Players have fought a variety of enemies in the universe of Destiny across the stars. The Tormentors, hulking Witness servants who assist Calus and the Shadow Legion in invading Neomuna, will be the only new enemy type in Lightfall. The player in question wasn’t afraid to express how frustrated they were with the current races, but it doesn’t seem like a brand-new race is on the horizon.
The Fallen, Cabal, Vex, Hive, Taken, and Scorn are the current enemy races in Destiny 2, with the first four being the original races from vanilla Destiny. The original four races’ various units would be transformed into the twisted, altered versions of The Taken in Destiny: The Taken King. The Scorn would be included in Destiny 2: According to legend, the Fanatic uses Dark Ether to revive the Fallen who have been abandoned and turned into zombies.
Some members of the Destiny community keep asking and speculating as to when a completely new race will be added to the game because the Scorn and Taken have both been described as reskinned variations of current enemies. The only references to potential enemy races that can be found in the lore and early concept art for the original Destiny are typical of Bungie’s silence on this front. Due to Bungie’s apparent lack of response, Reddit user Aquamorinax took the initiative to propose a potential solution on how to introduce a “new race” by finding a middle ground between reskinning current enemy units and creating entirely new enemy designs. To view the complete link, go here.
The illustration Aqua provides for their concept uses a Fallen Servitor as the basis and transforms it into a Pyramid-style foe with an attack resembling the one from Lightfall’s launch trailer. The use of pre-existing designs and mechanics would enable Bungie to develop a “new race” more quickly and easily than if they had to start from scratch, according to Aqua. The Heavy Warmind Frames from Season of the Worthy and the Season of the Seraph climax mission are then cited as examples of this concept in action, with the frames being described as “just reskinned Hive ogres.”
Aqua may have argued in favor of this strategy, but it wouldn’t be a surprise if it ended up dividing the Destiny community. Some players might argue that Bungie already recycles too much content, citing as just one recent example the Neomuna weapons that seem to be reskinned Luna weapons from Shadowkeep. Other players might argue against this by citing the general difficulties of development, and this strategy might accomplish two goals at once for the release of The Final Shape.
Destiny 2 is currently available on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.
Source: Kevin James Billings