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Now Black Myth: Wukong director blames Series S for Xbox delays

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Black Myth: Wukong developer game Science blamed the Series S console for the game‘s non-appearance on Xbox platforms, which appears to contradict a previous statement from Microsoft.

The Chinese developer announced last summer that the Xbox version of the popular action RPG for PC and PS5 had been delayed due to internal quality issues, after it was expected to launch alongside other versions.

Several months later, a statement from Microsoft strongly suggested that a platform agreement with PlayStation was the cause of the continued delays, denying that it was due to “Xbox platform limitations that have been brought to our attention.”

Now, the game director has added more confusion to the situation, posting on the Chinese social network Weibo (translated by Resetera): “Everyone’s fighting power is so terrifying, but the only thing missing is the Xbox robe… It seems a little wrong (but that 10G shared memory, without a few years of optimization experience, can’t really be removed).”

The statement appears to refer to the Xbox Series S’s 10GB of RAM, which is less than the Series X’s 16GB, and must be shared between the operating system and the system’s games.

Currently, it is a mandatory requirement for developers to ensure that their games are compatible with both Series X and Series S in order to release them for Microsoft consoles. This has led Some developers argue that having to adapt to the limits of Microsoft’s basic console The potential of current generation games.

There has been a lot of speculation about Wukong’s delayed release on Xbox, with some wondering if it may be related to difficulties porting it to the Series S, an issue that has plagued some games in the past, including Baldur’s Gate 3.

However, publications including Forbes previously reported that the delay was due to Sony reaching an undisclosed console exclusivity deal for the game.

VGC has asked Microsoft for comment on this story.



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