Home Gaming News Monster Hunter Wilds’ arachnophobia mode turns eight-legged critters into fun masses

Monster Hunter Wilds’ arachnophobia mode turns eight-legged critters into fun masses

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Monster Hunter Wilds has a form of arachnophobia as part of its accessibility offering that turns spider-like creatures into laughing masses.

The next game in the line-up has a beta version visible for PlayStation 5, Xbox One X/S, and Steam, and PS Plus subscribers will have early access to what’s now available.

Originally, players can modify the settings and activate Arachnophobia Help, which “adjusts the appearance of some small monsters and endemic life to suit players with arachnophobia.”

The result is creatures that transform into yellowish globules that wobble in the environments. Being an arachnophobe, it certainly made me smile.

However, keep in mind that this only applies to small monsters and not the main monsters that you will have to search for properly.

Monster Hunter Wilds menu screenshot showing arachnophobia support
Symbol Credit Score: Capcom/Eurogamer

That’s great for the collection of dragon, lizard, arcade and toad monsters, but the spider-like Lala Barina apparently won’t be affected. However, it has 4 legs instead of 8, and the legs are the worst.

The beta also offers a look at other accessibility options, with three presets for vision, hearing, and motion illness options. IMO they can also be toggled in the options menu.

Symbol Credit Score: Capcom/Eurogamer

The form of arachnophobia is quickly becoming commonplace in video games – Global of Warcraft, after all, won one in this generation within the next two decades. Task Name Twilight Ops 6 makes spiders even worse. But Dragon Date: The Veilguard doesn’t cause problems, because thankfully there are no spiders in the first place.

Elsewhere, the beta (at least from the beginning) is the same demo I was able to play at this generation’s Gamescom. It begins with a chase through the sand dunes, before searching for a monster with an exceptionally huge tongue.

I was inspired by that demo, calling it the most accessible Monster Hunter in the line yet. And since that’s an increasingly old description for any and all unused games, it’s a welcome evolution that streamlines the experience with neater menus and NPC teammates.

The Monster Hunter Wilds beta launches on all platforms on October 31 and runs until November 4. We receive all beta instances in our information.

The entire game could be excused in February of that time.

Will you try the beta version this date?

 

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