HomeGaming NewsMarvel Rivals opts for no rank rank rasty restrys after the community...

Marvel Rivals opts for no rank rank rasty restrys after the community protest


Marvel Rivals has totally turned its initial plans to restore the ranks at the point of the average season, following the community uprising. Now, the ranges will persist until the end of the season, a change with which those who like to climb the stairs are very satisfied.

All this began yesterday, when the official channels of the Marvel rivals announced the initial plans to restore the ranks of the players on February 21. In Dev Talk Vol 10, you can read that the development team first felt that, due to a change in mass balance, this will also come later. Month, a rank restart would better reflect the ability at that time due to so significant changes in the game.


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However, this was not found with the absolute happiness of the most dedicated players of the game. Although they recognized that the game would change a lot, many felt that a classified restart so close to the launch of the game was too early, and the classification reset at the midpoint of a season would deter those who seek to press for the highest ranges in the The first half of a season of doing so.

Within 24 hours, Netease made 180 complete in the idea. In a quickly written development talk, the team expressed its intention to maintain season 1 without a classified restart, specifically due to “a large number of community comments.” There will still be new classified rewards for the point of the average season, but the players will begin in their pre -existing range. Everything you will have to do to win such rewards to your range is to play 10 games.

This, as you can imagine, has had a great time. This not only adds to the feeling of the community that the Marvel rivals team is one that listens to the community, the rhythm at which this change was made was scorching. Comparisons with Overwatch were inevitable, as they always are, but I think they are suitable. Although Blizzard’s team has also shown a tendency to listen to the players, the rhythm at which this change is manifested in the game seems slow compared to what the Netease team has shown here. A lesson about the merits of fluidity, I suppose!

What do you think of this change? Are you a fan? Let us know below!





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