As part of its first formal stream celebrating Fallout Time, Bethesda showed off a slew of things coming to Fallout 76 soon that will shake things up. There have been pets, playable ghoul games, and a dungeon with a huge snake. Todd Howard also made a cameo.
As explained in the blog post available, the spill of Bethesda malfunctioning which showed during the release, which lasted about 40 minutes in total, the publisher was pulling out all the stops at 76 here, as he had directed It Will in the lead-up, regardless of how many tweets from fans praying for the announcement of things like a Fallout 3 remaster have been given.
So what actually appeared? Well, a huge snake, for example, complete with a puppet that inspired it. That’s the pristine raid, Gleaming Depths, which is an “MMO-style dungeon” that includes Ultracite Terror, which the developers consider “definitely the biggest boss in Fallout 76, and might be the biggest boss in a Fallout game.” “. Basically, it is a huge snake.
To reach it when Gleaming Depths arrives in December, you’ll need to have fought your way through a series of high-difficulty alternate encounters during the dungeon process, which is “a mysterious underground research laboratory in Ash Heap where the Enclave once studied.” “. Radioactive Ultracite.” There’s a heavyweight sentry robot, an Ultracite-crazed mole miner nicknamed “The Stalker,” and a power-armored Enclave squad with the Epsilon Decision Signal.
Beyond this, the developers, who control 76 heavy cheeses, Jon Scurry and Bill LaCoste, also confirmed the CAMP pets that will bring dogs and cats to the game as part of the Gleaming Depths update, as well as part of the gameplay of The Demons Playables that were previously announced would arrive in early 2025. Scurry also teased the addition of fishing to the sport at some point affecting the order. Oh, and player titles are also coming in December, when you were looking to give your character a nickname like “Bossy Beast” or “Dirty Fool.”
Todd Howard made a cameo to resemble the showcase and announced: “Here at Bethesda, it’s our 20th year working on the franchise, there have been a lot of people who have built on it over the years, and you can ask any of them, “Whether they worked on the games or now the TV show, everyone will tell you there’s nothing like working on Fallout.” He also added that the study “expects more.”
So there you go. Another interesting thing that came up in Fallout Time was that Team FOLON said that the huge mod has already been redeemed over a million times.