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An infamous action method is back and better than ever in Call of Duty: Black Ops 6

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With Dim Ops 6 underway, a dozen years are spent working on the new motion device. That’s sensible, omni-movement is an important addition to the game that offers a dozen shades of talent, not to mention a dozen fun ones. But along with the good lurks evil, and it seems that an infamous method of action is back and better than ever.

That method is meandering. Snake is the feature of temporarily switching between crouching and vulnerable position at the back of the barricade, giving you the ability to gain vision from the back of the barricade without exposing yourself to gunfire. It was already strong in previous Call of Tasks, but given the added mobility with omni-movement, you can move at sudden winding speeds for hours.


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This process in action will also become clear below, courtesy of user The Rotation on Twitter. They published a helpful guide with a rough snippet of the game that appears 1:1 between two players. The point of view we get is that of the victim, unable to look at the other player. Meanwhile, as shown in the kill cam, the player snaking behind the barricade has the best view of their opponent and will temporarily form a shot the week they miss the barricade.

Snakeing has proven to be so broken in the generation that it affected professional gaming. At the end of 2023, the CDL (responsibility name league) decided to block the process directly (thanks esports.web). This was done by using a “gentlemen’s agreement”, as is a meandering opposition to tell the truth. something tough to implement. Was that player snaking? Or had only cell phones been left behind the barricade? Did they have good luck? Did they do it accidentally? It’s a complicated name. Still, it’s a distant reign in Blops 6’s multiplayer modes, so abuse it however you want.

Are you going to be a little snake? Tell us below!

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