Thursday, April 17, 2025
HomeGaming NewsUbisoft releases open source tool to help devs tailor games for colourblind...

Ubisoft releases open source tool to help devs tailor games for colourblind players


Ubisoft has launched Chroma, an open source tool that adds color blindness filters to the game in real time, helping developers adapt to games for those players.

Developed by the Ubisoft quality control team in India and announced at the accessibility conference to this week’s game, Chroma has been in process since 2021 and was built to help developers create and test content to ensure that it is accessible to those affected.

The filters work without any impact on performance, according to Ubisoft.

The chroma simulates the three main types of blindness in color: protanopia, deuteroenopia and tritanopia, and apparently works with all games, without dependence on any particular engine. It is estimated that 300 million people worldwide are affected by color blindness.

“Chroma was created with a clear purpose: to make the accessibility of color blindness a natural part of the creative and test process,” said Jawad Shakil, product manager. “The team faced and exceeded significant challenges while building it, as real -time performance problems and finding the correct algorithm for power chroma.

“By collaborating closely with accessibility experts and refine the feedback based tool, the team created a solution that eliminated the delay and inaccuracies, making accessibility tests efficient and soft.”

In doing so open source, the objective is to allow any developer to create games with accessibility in mind.

Ubisoft accessibility director David Tisserand said: “We invite everyone to benefit from him, provide comments and contribute to his future development.”

Croma can be downloaded here.





Source link

RELATED ARTICLES

LEAVE A REPLY

Please enter your comment!
Please enter your name here

- Advertisment -

Most Popular