Bioware is “reinventing” how it works, saying that the team behind the next Mass Effect game “[es]They do not require full study support. “
Consequently, and without clarifying the number of people affected by the changes, General Manager Gary McKay said that the study had “worked diligently” to deploy the Bioware staff “with other EA teams.”
However, the reports in IGN also suggest that a “smaller number” of the members of the Dragon Age team has been fired.
“Now that Dragon Age: The Veilguard has been launched, a central team in Bioware is developing the next Mass Effect game under the leadership of veterans of the original trilogy, including Mike Gamble, Preston Watamaniuk, Derek Watts, Parrish Ley , and others, “McKay explained in a statement.
“According to our fierce commitment to innovate during the development and delivery of Mass effect .
“Given this stage of development, we do not require full study support. We have an incredible talent here in Bioware, so we have worked diligently in recent months to match many of our colleagues with other teams in EA that there were open roles that were A strong adjustment.
“Today’s news will make Bioware become a more agile and focused study that produces unforgettable role -playing games,” concluded McKay’s statement. “We appreciate your support while we built a new future for Bioware.”
These cuts are the last in several bioware cuts so that they coincide with “the changing needs of the study.”
Dragon Age: The director of the Veilguard game, Corinne Busche, recently confirmed her BioWare departure, revealing that it was a “voluntary” decision after receiving an offer outside the developer.
“My departure was volunteer, since they presented me with an opportunity that I could not reject,” Busco said at that time. “I don’t want to say much more at this time, but you can count on the space of CRPG and maintain the tradition of great characters.”