In a position in the co -founder of Daybreak, Andrea Pessino has developed with respect to the failed objective of the study now expelled from manufacturing a sequel to the form: 1886.
Sparó in 2015 completely for PS4, sport proved to be a vital failure for the praised study, which had now collaborated with Sony in many well -received titles.
They integrated the video games of PSP Daxter, God of Warfare: Chains of Olympus and God of Warfare: Ghost of Sparta, more God of Warfare: Origins Surtment for PS3, which obtained grades in the metacritic general vision of website from 84-91 .
The form: 1886 obtained a 63 qualification in Metacritic, despite scoring “much higher” in simulated evaluations, Pessino advised Minnmax, and that is why he believes that Sony delivered a sequel.
“I don’t think they were sales, I think it was the critical reception, that is the thing,” he said. “Sony is a very proud group and rightly, and the critical reception, if it had only been in the 70s, we would have had the sequel, I am convinced. Only a few more points and would have been fine. “
According to the reports, the form received grades from the mid -70s in simulated evaluations, it is claimed that Sony had decided to a generation of shed and that it was once not negotiable, so in a position at dawn, it is absolutely better to obtain the sport in circumstances with the date it was once allowed.
“One of the problems is that he cut so much,” said Pissino. “Many of the most subtle narrative parts were lost because they were cut a lot and the things that were supposed to be interactive became a movie.”
“We need another year, that is reality,” he added. “We needed at least one more year, we didn’t get it, so we were, cut, cut, cut.”
PESSINO declared that 2018 would be a “very realistic” initiation window for the sequel, which could have presented multiplayer. And the future did not verify at what age the sport would have taken the patio of recreation, he declared that the principle of fans that was once ready in 1986 was once inappropriate.
In a position in Daybreak, which also advanced the Wii model of Okami and the multiplayer pocket deformers, the next changed its consideration to create Studio Reality video games once it closed through the last age of Oculus Maker.