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HomeGaming News"I'm honestly heartbroken..." Helldivers 2's latest patch upsets lovers of a gun...

“I’m honestly heartbroken…” Helldivers 2’s latest patch upsets lovers of a gun that once caused accidental self-murders so much that they’re drawing MS Paint diagrams


Uh oh. The beautiful 2 Helldiverse patch that fell yesterday has managed to win the anger of the players who love a certain gun. It is the eruptive, and as you will have guessed if you are an HD2 veteran, the adjustment that caused the aggrrow is for the shrapnel, the gun comes out to do a lot of damage.

For people who do not have an empirical knowledge of each weapon and ploy in Helldivers 2, the erupting and its shrapnel in the headlines last year because the dishonest metal pieces resulted behind a wave of strange instances of various diverse died suddenly for their own shots. What followed was the elimination of shrapnel by Arrowhead, something for erupting fans were not better satisfied, before the weapon finally had an adequate renewal for autumn.

Since then, he has been gaining enough criticism, even obtaining a better fond of armor penetration in the great equilibrium update last week. However, the relatively Titby 01.002.201 patch that Arrowhead released yesterday made an adjustment that seems to instantly evaporate many of the good vibrations that people had on the gun.

“A problem was corrected in which the shrapnel of the surface blows was forced in a more or less southwest direction,” says the change in question, “the shrapnel now should fly properly in a 180 arch in the direction of the surface coup.” It sounds good, but according to a lot of erupting hardcores in the Subnet of the game, this has turned out that the performance of the weapon is nerve to a remarkable degree.

“Initially I thought it meant that the metreal would be in the same direction that you are shooting, but after trying it in the game, it seems that it is the opposite,” wrote a player who has gone as to open and paint more and hit some crude oil diagrams, which aims to indicate how they calculate the share. The shrapnel explodes towards you and far from the target. “

“By writing this, it does not seem to be clear if this change is intended to apply to enemy blows or simply surfaces such as the ground,” says another publication, “if it is only the latter, then, apparently, the writing makes a lot of sense, but currently in the game even in the direct successes in the enemy, the arrow only flies back and feels meaningless and without a doubt and animal drawings.

“If someone in Arrowhead sees this (I have formally sent an errors report, since this does not seem logically intended with the writing) we need any clarification about whether or not this is intended to apply to the enemy (not the surface) hits or not. However, I would sincerely request a complete reversal until an adequate solution can be implemented, since this has caused the weapons in my partner.”

We will have to see if the study says something about this adjustment and if it works as planned. Have you given the erupting a chance since this patch fell and how did it work? Let us know below!





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