The German Games market decreased by 6% year -on -year to € 9.4 billion in 2024, with premium games sales that fell 17% to € 921 million compared to the revenues of € 1.1 billion the previous year.
This is according to the market figures of the German game Industry Association (game), based on data compiled by Yougov Shopper, Nielsen IQ and Data.AI.
In general, games sales (including premium games, purchases in the game and application) fell 6% to € 5.5 million.
Purchases in the game and in the application saw a slight decrease of 3% to € 4.6 million, and the game indicates that this market segment is an “important source of income” for playgrounds, since it helps to “compensate for economic risk” in response to the highest development costs.
When observing the hardware, the income decreased 10% to € 2.9 million in 2024. But it was the consoles that saw the most pronounced fall, with an year -on -year decrease of 26% to € 807 million last year.
However, the game stressed that 2023 was an atypical case in terms of console sales, since the models that “were not constantly available” for consumers in previous years resulted in a “recovery effect.” He pointed out that the income in 2024 was still above those registered in 2022.
As for online games services, this segment increased by 12% to € 965 million in 2024 compared to € 860 million the previous year.
“After years of strong frequent growth, the German game Market took a break in 2024,” said game director Felix Falk. “This was partly due to the fact that there were fewer successes of the game last year and that the demand for games consoles has been normalized again.”
“The greatest growth is seen in online game services such as Cloud gaming, which underlines the perpetual dynamics and innovative force of the games industry. In combination with new consoles of great success games and titles that have already been announced, this promises a general growth renewed in the near future.”