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Fallout: New Vegas writer has joined Obsidian, but insists that it is not for a sequel


The main writer of Fallout: New Vegas has returned to the developer Obsidian, after 14 years of the company.

John González announced the news about his LinkedIn profile this week, confirming that he has assumed the role of creative director. However, according to the writer, his new work “is not FNV2”.

After his previous period in Obsidian in 2008-2011, González was remarkably a writer from the Middle-land of Monolith: Shadow of Mordor, the main writer of Guerrillas Horizon: Zero Dawn and the narrative director of his sequel Forbidden West.

The enthusiasm for more fault titles of the team behind New Vegas has been growing for years. In 2023, the original Cocreadores of Fallout, Tim Cain and Leonard Boyarsky, expressed their enthusiasm for a possible fault remaster New Vegas.

Then, last year, Fallout: New Vegas director, Josh Sawyer, said he would be willing to work in a new Fallout title whenever certain creative criteria were fulfilled.

In 2022, it was stated that very early conversations had been held about a possible sequel to Fallout New Vegas, with the owner of Obsidian and Bethesda, Microsoft, according to reports, expressing much interest in making it happen.

When commenting on the future of the Fallout series last year, the head of the series, Todd Howard, said the franchise was more popular than ever after the successful launch of the Amazon television program, which has helped boost a massive increase In games sales. However, Howard said Bethesda is willing to take his time with the next fault game to “do it well.”

“For other fault games in the future, obviously, I cannot talk about them at this time, but I would say that it rushes through them, or we need to get things that are different from the work we are doing in Fallout 76, we do not feel that We need to hurry any of that, ”he said.

“At this time, the television program Fallout fills a certain niche in terms of the franchise and the storytelling. I totally get the desire for a new game and look from a main player, those things have been. I don’t think it’s bad for people to lose things too.

“We just want to do well and make sure that everything we are doing in a franchise, whether elderly scrolls or Fallout or now Starfield, which become significant times for all those who love these franchises as much as we are.”



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