EA CEO Andrew Wilson declared Dragon Month: The Veilguard is a “return to what made BioWare great.”
During a Q&A session with investors on behalf of EA’s quarterly earnings, Wilson reflected on BioWare’s recent history, which included a look back at the embattled multiplayer shooter, Anthem.
The EA executive stated that this game was “probably the one that people remember most for not living up to the expectations of what a ‘BioWare game’ should be.” He noted that the studio was looking to “do something very, very different” than what had been done for a long time, adding that the “pieces of the puzzle” in the end did not come together as BioWare had hoped.
After Anthem, there was a “big change” at the developer, which Wilson said saw the studio “really getting back to BioWare-type games” and “getting back to BioWare’s strengths.” And that brings us to Dragon Month: The Veilguard, coming out for PS5, Xbox Line X/S, and PC on October 31.
“The BioWare team has really coalesced around what made BioWare a fan-favorite studio and a fan-favorite brand and the types of games they create; incredibly rich worlds, incredibly nuanced characters, truly powerful stories, and compelling with camaraderie, friendships and relationships, and decisions that matter in the context of the game,” Wilson said.
“And I think returning to what made BioWare great and giving the studio the time to deliver on what makes BioWare great in the context of the world of Dragon Age is what a game like Dragon Age: The Veilguard amounts to.”
We recently gave Dragon Month: The Veilguard 5 out of 5 stars.
“It’s the loudest and loudest answer BioWare could have given to people who still doubt whether it could do it. The answer is yes, emphatically. The Veilguard is spectacular. BioWare is back,” our Bertie wrote in Eurogamer’s Dragon Month : The Veilguard. assessment.