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Crytek puts Crysis 4 waiting in the midst of layoffs, changing the focus to hunt confrontation 1896


Crytek announced dismissals that affect about 15 percent of its 400 employees, forced the development of Crysis 4 to suspend.

The company shared news on X/Twitter that, due to the challenging market conditions, will fire approximately 15 percent of its workforce, which affects around 400 employees. This difficult decision will affect both development equipment and shared services. These layoffs occur after Crytek decided to stop the development of the next Crysis game in the third quarter of 2024. The company had been trying to reassign developers to work in Hunt: Showdown 1896, but the growing cost pressures made that these inevitable dismissals to guarantee financial sustainability.

Despite continuous efforts to reduce costs and reduce operating expenses, Crytek explained that reducing staff became a necessary step to advance. Affected employees will receive compensation packages and professional assistance services. The company expressed its regret for decision and gratitude for the hard work of its teams, emphasizing that it was not an easy choice.

This restructuring has significant implications for the Crysis series, recognized for its innovative game of first -person shooters and the use of Nanosuits that improve the physical skills of the players. The series has been celebrated for its intense fight against advanced military forces and technologically higher alien enemies. Crysis 4, which was announced on January 26, 2022, is now suspended as part of these organizational changes.

Crytek declared that, despite the challenges, the company is still sure of its future. With Hunt: Showdown 1896 continuing to grow, Crytek is totally committed to its development and plans to expand the game with additional content. The company also reaffirmed its dedication to advancing in its internal Creoleta, ensuring that its technological base remains strong.

These measures reflect the broader struggles facing many games companies in recent years. Crytek acknowledged that complex and unfavorable market conditions have significantly affected the industry, and even well -established companies are not immune to these pressures.



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