Black Myth: The Wukong director appeared to contradict Microsoft, claiming that the game‘s lag on Xbox is due to the memory limitations of the Series S. This is something the Xbox maker has previously denied.
On Chinese social media platform Weibo, Black Myth: Wukong producer and game Science CEO Feng Ji wrote on Chinese social media platform Weibo that the Xbox Series S’s memory is the reason behind the game‘s delay. game on Microsoft consoles. Lamenting the absence of Black Myth: Wukong on Xbox in a great year for the studio, the director wrote:
“But that 10G shared memory, I can’t really get it without a few years of optimization experience” (translated on ResetEra).
However, in September last year, Microsoft said that the delay in the release of the game Black Myth: Wukong on Xbox was No due to “platform limitations”. At the time, there was also talk that the Black Myth: Wukong team had signed an undisclosed exclusivity deal with PlayStation.
“As we’ve said before, we’re excited to launch Black Myth Wukong on Xbox Series X/S and are working with game Science to bring the game to our platforms,” Microsoft said at the time. “We would prefer not to comment on agreements made by our partners with other platform holders, but we can confirm that the delay is not due to the Xbox platform limitations raised with us.”
Eurogamer has reached out to Xbox and Black Myth: Wukong developer game Science for clarification regarding the game‘s delay on Xbox.
Black Myth: Wukong broke records on its debut by becoming the most popular single-player game among the maximum concurrent users in Steam history and establishing itself as the most watched game on Chinese live streaming platforms on its first day of release. launch.
It went on to be nominated for game of the Year at the game Awards 2024, but ultimately lost to the PlayStation platformer Astro Bot. After this, game Science’s CEO released a lengthy statement about the action game‘s apparent snub, stating that he felt like he “came all this way for nothing!”