Call of Duty: Black Ops 6 received a major patch that, along with general fixes to things like stability and progression, also made radical adjustments to its multiplayer weapons.
In a blog post, developer Treyarch stated that it had been monitoring game data along with player feedback since launch to “prepare for a full tune-up pass in Season 01.” You have now introduced these weapon settings in advance.
“We’ve seen the discussions about the relative balance of assault rifles and submachine guns, and we’re making some early general changes to adjust their effective ranges,” the Black Ops 6 team wrote.
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