Thursday, February 20, 2025
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Call of Duty: Black Ops 6 developer outlines new tools to combat online cheating


Call of Duty: Black Ops 6 developer Treyarch has tweaked its anti-cheat systems and banned another 136,000 players from Black Ops 6 and the Battle Royale spin-off Warzone.

In a detailed update for X players, Treyarch and partner studios Raven Software, Beenox and Demonware acknowledged that “instances of cheating in Call of Duty […] are frustrating and severely impact our community experience” and outlined new layers of security and protections to combat cheaters.

This includes updated detection models, such as to detect aiming bots, and better hardware identifiers and account trust to target serial cheaters, helping the game identify and then ban 136,000 cheaters in ranked games.

As for IP-based bans, the update says that Call of Duty’s Ricochet system does not use IP-based bans so as not to “take action against” entire groups that may not have been involved in cheating behavior.

Looking ahead to 2025, there will be major kernel-level driver updates, a strengthened encryption process, and an entirely new tamper detection system.

“We’re not slowing down our mission to crack down on cheaters whose sole mission is to ruin the fun for everyone else, and we’re confident that the combination of previous updates as well as continued improvements to our detection systems and Activision actions “Continued legal action against illegal cheat sellers will provide a demonstrably healthier gaming experience in the future,” the statement concluded.

We recently learned that developing three Call of Duty titles between 2015 and 2020 cost Activision between $450 and $700 million per game.





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