Tuesday, April 1, 2025
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Skyblivion developers reveal the final region that they had to build in the huge remake mod modivion is now complete, but there are still things to classify before liberating


The developers behind Skyblivion, the mass modification project that the Elder Scrolls IV in the Skyrim engine have now revealed that they have finished landscape in all regions of their Cyrodiil map.

There are still things to do before the MOD can reach its current 2025 launch window, but it seems that this is a rather large milestone to get there.

“With the Niben basin and the full valley, the entire Cyrodiil panorama has had at least a first pass,” the team announced on a tweet, “then: improve the previously worked areas of the map to take them to higher standards” .

This occurs after Skyblivion’s modders revealed in their update video last month “ending the world map, with only the Nibenay region on the eastern border of Cyrodiil on the left to complete.” So, you can mark that.

Based on what modders have said until now, in addition to the additional mapping work described in the Tweet, there is probable that there are still a lot of things like Nintmeshing for different areas that remain to end. Otherwise, the MOD could be launching with an NPCS environment would fight to navigate to the broken degree, instead of simply being trapped in the strange touches of the trees from time to time, as they can in Vanilla Skyrim or Oblivion.

In addition, the team also revealed last month that is still occupied with many interiors, and were “prioritizing the locations of missions that require more time and concepts compared to generic interiors.” Six missions had not yet had work in them at that time.

Skyblivion modders are still looking for new volunteers with relevant skills to help with the project, and can be directed here if you are interested.

Are you glad to hear this last Skyblivion update? Make us know below and be sure to see our coverage of the previous Skyblivion exhibitions!





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